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Permanent

Software Engineer - Game AI

Surbiton
money-bag Negotiable
BC3EC21906BE6A6F047FF9E313FE50B6
Posted Yesterday

About SPAICE

SPAICE is building the autonomy operating system that empowers satellites and drones to navigate and interact with the world – regardless of the environment. From GPS-denied zones on Earth to the unexplored frontiers of space, our Spatial AI delivers unprecedented levels of autonomy, resilience, and adaptability.At SPAICE, you’ll work on real missions alongside leading aerospace and defense contractors, shaping the future of space and autonomous systems. If you''re looking for a place where your work has a real, tangible impact –SPAICE is that place.About the Role – Software Engineer (Virtual Worlds)Traditionally, game engines were used to build experiences for human players. In this role, you’ll design virtual worlds where the player is not a human – but an algorithm. Specifically, a Spatial AI Agent navigating satellites or drones through complex, simulated environments.As a Software Engineer (Virtual Worlds), you’ll develop high-fidelity simulations to train, test, and validate navigation algorithms across different platforms–supporting both single-vehicle and multi-agent autonomy. You’ll work closely with Aerospace Engineers, GNC experts, and AI developers to create physically accurate environments with real-world dynamics, control pipelines, and sensor perception interfaces.What you might work onDesigning and developing

virtual worlds for drones and satellites

, both terrestrial and orbitalIntegrating

real-world datasets

into simulation frameworks (e.g., terrain, satellite imagery)Combining

game engines

, physics simulators, and other tools (e.g., Unreal Engine, NVIDIA Omniverse, Simulink, Gazebo)Building

custom tools and SDKs

to enable faster iteration for autonomy testingInterfacing simulation environments with

Hardware-in-the-Loop (HIL) and

Software-in-the-Loop (SIL) setupsWhat we are looking forSenior-level experience with

C++ , including development inside modern

game enginesHands-on experience with

Unreal Engine

, ideally including custom plugin development or editor scriptingA

versatile, systems-oriented mindset

– you''re excited about integrating new tools, SDKs, or third-party simulators and making them work togetherAbility to think in terms of

physical realism

, sensor models, and environment variabilityStrong understanding of

simulation environments

for robotics, drones, automotive, or aerospace systemsComfort working in a

multidisciplinary team

, collaborating with control engineers, AI researchers, and aerospace expertsBonus: Familiarity with

sensor simulation

(e.g., LiDAR, cameras, radar) or synthetic data generationBonus: Experience with

ROS

,

Isaac Sim

,

AirSim

, or

Unity

in robotics or autonomous systems contextsPerks and BenefitsCompetitive salary, based on your experience and impact.Equity options – you are going to be part of our journey from the ground up.Well-being perks

– access to premium gyms, climbing centers, and wellness programs.Team retreats and offsites

. The last ones included a half-marathon in Formentera and a Los Angeles retreat during the Oscars weekend.#J-18808-Ljbffr

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