Principal Systems Engineer
PROJECT DESCRIPTION Join a fast-moving, outcome-driven engineering team that builds high-quality simulations and Real Time experiences using commercial and proprietary game engines. You''ll shape how we exploit, extend, and integrate engines to solve complex systems problems, influence product roadmaps, and mentor engineers across disciplines. If you love squeezing performance from engines, building robust pipelines, and turning prototypes into production-grade systems, this role is for you. SKILLS AND KNOWLEDGE REQUIRED Must Have Proven experience as a game developer, engine engineer, or simulation engineer working with commercial game engines (Unreal, Unity, or similar). Good C++ skills and practical experience with Python and Lua Scripting. Demonstrable track record of engine exploitation: profiling, optimization, custom module/plugin development, and toolchain integration. Systems thinking: you design solutions that consider performance, maintainability, and operational constraints. Experience with rapid prototyping, iterative design, and stakeholder-driven development. Strong stakeholder management and the ability to translate user needs into technical requirements. Excellent communication skills and a collaborative mindset. Desirable Degree in a STEM field, ideally to Masters level. Experience with animation pipelines, 3D modelling, or content creation workflows. Familiarity with HLA, DIS, or other simulation interoperability standards. Background in UX/HMI d
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